Big franchises and platform pressure: who, what, when
As the games industry looks ahead to 2026, attention is focused on a handful of marquee names and structural shifts. Rockstar Games’ Grand Theft Auto VI (GTA 6) — confirmed to be in development and first publicly referenced in 2023 — remains one of the most consequential releases developers and publishers can expect to influence hardware sales and platform marketing. Capcom’s Resident Evil series, bolstered by successful remakes such as Resident Evil 4 (remake released in March 2023), has left fans wondering when a next mainline chapter might arrive; while Capcom has not formally announced Resident Evil 9, the company’s roadmap of remakes and new entries makes the franchise a name to watch.
Meanwhile Electronic Arts (EA) continues to shape the commercial side of the industry through live services, sports franchises and subscription platforms. EA’s pivot following the end of the FIFA licence — with the launch of EA Sports FC in 2023 — and its ongoing investment in Apex Legends and other live-service titles set the company up as a bellwether for monetisation and player retention strategies into 2026.
AI’s growing role in development and play
Artificial intelligence is no longer an experimental tool in studios; it is becoming integral to pipelines and player-facing systems. Developers use procedural generation, automated testing, and machine‑assisted asset creation to cut production time and to iterate faster on content. Generative AI — including large language models and synthetic media tools — is being evaluated for dialogue writing, QA, towered NPC behaviour and localisation. On the player side, adaptive difficulty systems, personalised content and AI-driven moderation are likely to expand.
That said, AI brings trade‑offs: creative control, quality assurances and legal questions about training data. Expect studios and platform holders to publish more detailed policies and to invest in human oversight roles as part of a hybrid workflow.
Industry, legal and labour implications
As AI tools scale, regulators and rights holders will press for clarity on content provenance and compensation. The industry will also face talent questions: studios may redeploy staff from repetitive tasks to higher‑value design and curation, but unions and worker organisations are likely to push for protections and transparency. For major publishers like EA, which already operate large live-service ecosystems, integrating AI safely — in matchmaking, customer support and content moderation — while maintaining player trust will be a core challenge.
EA’s strategic spotlight: live services, subscriptions and IP
EA’s business model illustrates broader industry trends. The company’s emphasis on live services — notably its sports franchises and shooter titles — highlights a shift from one‑time purchases toward recurring revenue through microtransactions, subscriptions and seasonal content. EA Play remains a central subscription product, while the company’s studio portfolio (including DICE, Respawn, BioWare and others) gives it flexibility to invest in mobile adaptations and cross‑platform experiences.
For competitors and platform holders, EA’s moves underscore the importance of economies of scale: IP libraries, backend services and data-driven engagement are increasingly decisive for long-term profitability.
Expert perspectives and market reading
Analysts and developers contacted for this overview point to three practical indicators to watch in 2026: release windows for major AAA titles, changes in monetisation practices inside live services, and the public roll‑out of AI tools to players. Many industry observers argue that how publishers manage AI’s integration — balancing automation with human creativity and addressing legal friction — will determine whether AI becomes an accelerant or a reputational risk.
Developers also note that hardware cycles matter. A high‑profile release such as GTA 6 could reset expectations for scale of open worlds and streaming requirements, while a new Resident Evil mainline would test horror design paradigms in an age of procedural and AI‑enhanced content.
Conclusion: what to watch going into 2026
2026 is shaping up to be a year where narrative blockbuster releases, AI adoption and publisher business models intersect. Expect headlines around launch dates and live‑service metrics, regulatory moves on AI, and strategic announcements from major publishers like Take‑Two (Rockstar’s parent), Capcom and EA. For players and investors alike, the central question will be how studios balance technological efficiency with the creative risks and community trust that underwrite long‑lasting franchises.